Half-Life 2
The benchmark of level design and physics: the game everyone else learned from.
Scientist Gordon Freeman survives a catastrophe at the Black Mesa research facility and fights his way out. The 1998 shooter that first told a story without cutscenes and changed the genre forever.
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The benchmark of level design and physics: the game everyone else learned from.
Photojournalism, conspiracy and Jade: Ubisoft’s cult oddity.
The Moscow metro, gas mask filters and bullet rationing.
The only reason to buy VR: interactivity where everything can be picked up.
Portals, GLaDOS and a co-op campaign designed strictly for two.
The first three Crash games fully remade: the same levels and difficulty with new graphics.
Raccoon City, the police station and Mr. X, who never stops walking after you.
The legend returns: aggression as a healing mechanic.