The Jackbox Party Pack 7
The seventh Jackbox party pack: jokes, drawing and debates, with players’ phones instead of controllers.
88 games with filters by mode, platforms, budget, length and features.
Strategy is a genre of big decisions: you command the economy, the army and science, and a match is a story you wrote yourself. Turn-based games give you time to think; real-time ones give tempo and pressure.
Start with a subgenre: “4X” is about growing a civilisation, “Grand strategy” about centuries of history, “Real-time strategy” about speed. Some strategy games support hot-seat and co-op versus AI — the modes say so.
The seventh Jackbox party pack: jokes, drawing and debates, with players’ phones instead of controllers.
The first Trine on an updated engine: three heroes, physics puzzles and co-op for up to three players.
A factory that grows itself: optimizing one belt turns into 300 hours and sunrise outside.
One more turn as a diagnosis: build an empire from a settler to the space age.
A deck on a train to hell: three floors of defence and endless card combos.
The digital edition of the board game about birds: build a preserve and combo your species.
One more turn until sunrise: a turn-based classic kept alive by fans.
The card roguelike that defined the genre: build a deck, count turns, suffer bad relics.
A colony story generator: cannibals, organ farms and a pet that saved everyone.
Twenty-five years of support: the RTS benchmark millions still play.
Endless nights on the map: the 4X classic that shaped the genre.
The same factory, now first-person with alien waterfalls on the horizon.
4X is a strategy subgenre named after four actions: explore, expand, exploit and exterminate. These are usually long games about growing a whole civilization or empire.
In turn-based strategy players take turns with unlimited time to think. In real-time strategy (RTS) everyone acts at once, so the speed of your decisions matters.