Silent Hill 2
Pyramid Head, fog and guilt: the gold standard of psychological horror.
55 games with filters by mode, platforms, budget, length and features.
Horror is built on helplessness and sound: you never know what is behind the door, and usually you cannot stop it. The range inside the genre is wide — psychological stories without monsters, resource-scarce survival, and honest jumpscare rides.
The “Get scared” mood gathers them all, while tags on each card hint at tone: “Dark” means atmosphere, “Hard” means you can fight back. If solo is too much, some horrors support co-op — less scary with a friend, just as fun.
Pyramid Head, fog and guilt: the gold standard of psychological horror.
Rural Spain, an axe in your back and attache-case inventory: the gold standard remake.
The zombie co-op classic: an AI director throws panics at four survivors who must stay back to back.
A Victorian Lovecraftian nightmare: fear as a mechanic and aggressive combat without shields.
Murkoff experiments in co-op for up to four: Cold War trials where madness is closer than the exit.
A cute hand-drawn fairytale that turns into a nightmare in hour two.
Raccoon City, the police station and Mr. X, who never stops walking after you.
Scientists survive in an overrun lab: Half-Life inverted and the best co-op of 2024.
Joel and Ellie cross a dead world: the best example of games telling a story.
Revenge that makes nobody happy: technically flawless and emotionally brutal.
Space horror on a collapsing ship where dismemberment is the core mechanic.
Ishimura, the Ishimura and necromorphs: non-stop space horror.