Darkest Dungeon
A gothic roguelike about the price of adventuring: heroes break, and mercenaries are consumables.
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Dread is its own pleasure: these games keep you tense without jumpscares. Stealth, survival on scarce resources and decisions you cannot undo. Playing feels like walking a tightrope.
If you want tension mixed with laughter, see “Have a laugh”. Some games here support co-op: fear splits in two, and it works.
A gothic roguelike about the price of adventuring: heroes break, and mercenaries are consumables.
Murkoff experiments in co-op for up to four: Cold War trials where madness is closer than the exit.
The only reason to buy VR: interactivity where everything can be picked up.
Sam Fisher at his best: light, noise and a superb two-agent co-op.
Scientists survive in an overrun lab: Half-Life inverted and the best co-op of 2024.
Joel and Ellie cross a dead world: the best example of games telling a story.
Revenge that makes nobody happy: technically flawless and emotionally brutal.
A cursed island in 2D: a soulslike metroidvania with hand-drawn art and local co-op.
Tim Burton does survival: everyone starves in winter, burns in summer, and it is hilarious.
The last city on a frozen Earth: every law is a moral choice and children work the mines.
A submarine crew on Europa: a captain, an engineer and a monster in the hold.
Samus versus unkillable E.M.M.I. robots: Nintendo’s best action platforming.