Baldur’s Gate 3
The benchmark RPG where choices really change the world, with four-player co-op that keeps all the freedom.
160 games with filters by mode, platforms, budget, length and features.
Story games grip you exactly like a series: you need to know what happens next. This collection holds games with choices and consequences, branching dialogue and endings worth discussing.
Story length is the main question when choosing: a two-evening tale or a month-long epic. Playtime is on every card, and the “Lots of cutscenes” tag hints at the format.
The benchmark RPG where choices really change the world, with four-player co-op that keeps all the freedom.
The benchmark of level design and physics: the game everyone else learned from.
The game that taught shooters to tell stories without cutscenes.
A hand-drawn underground kingdom of insects: exploration, bosses and melancholy.
A forest spirit’s journey: a dazzling metroidvania with precise platforming and a new ability in the DE.
Jon Irenicus and the golden age of RPGs: lots of text, all worth it.
Pyramid Head, fog and guilt: the gold standard of psychological horror.
An anime fighting game from Arc System Works with a huge story mode and a deep combat system.
Kratos grows up alongside his son: one continuous shot, a returning axe and Norse myth.
The sunset of the outlaw era in the Wild West: slow, beautiful and deeply painful by the end.
A Paintress erases people by age and an expedition marches to stop her: the breakout hit of 2025.
The Mojave, four factions and the best quests you can solve by talking.