Half-Life 2
The benchmark of level design and physics: the game everyone else learned from.
66 games with filters by mode, platforms, budget, length and features.
The benchmark of level design and physics: the game everyone else learned from.
Portals, GLaDOS and a co-op campaign designed strictly for two.
The game that taught shooters to tell stories without cutscenes.
Jon Irenicus and the golden age of RPGs: lots of text, all worth it.
Pyramid Head, fog and guilt: the gold standard of psychological horror.
The Turtles like it’s the nineties: a beat ’em up for six with April and Splinter playable.
Sonic the way you remember him: new zones in the spirit of the Sega originals.
The Mojave, four factions and the best quests you can solve by talking.
One more turn until sunrise: a turn-based classic kept alive by fans.
Oblivion gates and “Stop right there, criminal scum!”: cosy absurd freedom.
The first three Spyro games fully remade: colourful worlds, treasure collecting and dragon rescues.
Twenty-five years of support: the RTS benchmark millions still play.