Splinter Cell: Chaos Theory
Sam Fisher at his best: light, noise and a superb two-agent co-op.
Big Boss builds his own army and avenges his destroyed HQ: vast Afghanistan and Angola, stealth from any angle and a base system you return to after every mission. The series’ best gameplay with a divisive story.
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Sam Fisher at his best: light, noise and a superb two-agent co-op.
Back to basics: Baghdad, stealth and no grinding.
A Montana cult with full freedom: the whole campaign can be played as a duo.
Spy and hacker: one infiltrates, one hacks, communicating only by voice.
An escape without a single word: a perfect dark parable in four hours.
The whole trilogy: your choices in part one come back in part three.
A murder on an island of gods and a decade-defining vapourwave soundtrack.
Future Prague and augmentation: the whole game can be finished without a kill.