Trine Enchanted Edition
The first Trine on an updated engine: three heroes, physics puzzles and co-op for up to three players.
130 games with filters by mode, platforms, budget, length and features.
A collection for those who play to think: logic puzzles, tactical battles, detective cases and strategies where the plan beats reflexes. The pleasure here is of the “thought for half an hour, then saw it” kind.
Thinking together is its own pleasure: co-op puzzles and two-player tactics carry their modes. For a calmer format without opponents, pair with the “Relax” mood.
The first Trine on an updated engine: three heroes, physics puzzles and co-op for up to three players.
The benchmark RPG where choices really change the world, with four-player co-op that keeps all the freedom.
A factory that grows itself: optimizing one belt turns into 300 hours and sunrise outside.
One more turn as a diagnosis: build an empire from a settler to the space age.
A deck on a train to hell: three floors of defence and endless card combos.
A single-axis space deckbuilder: dodge, aim, fire, repeat.
Portals, GLaDOS and a co-op campaign designed strictly for two.
A Rusty Lake puzzle game strictly for two: one player is in the past, the other in the future, and the riddles can only be solved together.
A fairy-tale platformer with physics puzzles: a wizard, a knight and a thief take on levels together or alone.
Jon Irenicus and the golden age of RPGs: lots of text, all worth it.
Twenty-two minutes until the universe ends: the only progression is your own knowledge.
A Paintress erases people by age and an expedition marches to stop her: the breakout hit of 2025.