Cat Quest II
A light action RPG about a cat king and a dog king winning back their thrones together. Two can play on one screen.
65 games with filters by mode, platforms, budget, length and features.
Exploration is the engine of these games: fog on the map, a cave behind the waterfall and the hope that something waits over the next hill. Story is often secondary here — curiosity comes first.
Look for open worlds by tag and metroidvanias in their genre: their exploration works differently, through locked doors. Both are in this collection.
A light action RPG about a cat king and a dog king winning back their thrones together. Two can play on one screen.
The pirate entry in the series: a cat captain sails between islands, hunts for treasure and fights on land and at sea.
A hand-drawn underground kingdom of insects: exploration, bosses and melancholy.
An open fantasy world that never holds your hand: rewards curiosity and patience with death.
The sunset of the outlaw era in the Wild West: slow, beautiful and deeply painful by the end.
Twenty-two minutes until the universe ends: the only progression is your own knowledge.
The Mojave, four factions and the best quests you can solve by talking.
Oblivion gates and “Stop right there, criminal scum!”: cosy absurd freedom.
Witcher work across a vast continent: the best side quests in the genre and morally grey decisions.
Dracula’s castle, the inverted castle and the birth of metroidvania.
An ocean planet with no map and no weapons: beauty at 20 meters, dread at 200.
The same factory, now first-person with alien waterfalls on the horizon.