Hollow Knight
A hand-drawn underground kingdom of insects: exploration, bosses and melancholy.
13 games with filters by mode, platforms, budget, length and features.
A metroidvania is a puzzle of a map: the world is one connected whole, some doors are locked, and a new ability suddenly reopens corridors you passed an hour ago. The genre asks for a love of exploration and cartography — and pays generously in discoveries.
Choose by difficulty: some entries are deliberately demanding, and the cards say so honestly. Story length varies from compact adventures to long expeditions — the playtime on each card says which.
A hand-drawn underground kingdom of insects: exploration, bosses and melancholy.
A forest spirit’s journey: a dazzling metroidvania with precise platforming and a new ability in the DE.
Dracula’s castle, the inverted castle and the birth of metroidvania.
A luchador in a world of Mexican myth: a metroidvania with a fighting system and humour, in the all-content edition.
Hornet against a new kingdom: faster, meaner and airier than the first game.
Back to the Mexiverse: more uppercuts, mushroom seals and reaction-testing challenges.
A lament for a dying forest: music, platforming and emotion in every frame.
A cursed island in 2D: a soulslike metroidvania with hand-drawn art and local co-op.
Taiwanese tao-fantasy with Sekiro-style parrying: gorgeous and merciless.
Samus versus unkillable E.M.M.I. robots: Nintendo’s best action platforming.
A white priestess and ghost knights: a melancholy metroidvania with great sound.
The Spanish Inquisition in pixels: heavy combat and terrible beauty.
A metroidvania is a (usually 2D) action platformer set in one large interconnected map. New abilities open previously blocked paths, so you explore by returning to familiar places. The name comes from the Metroid and Castlevania series.
A regular platformer moves level by level from start to finish; a metroidvania is one world where progress is measured by the abilities you find and the paths you unlock, not by a level number.