Manor Lords
A medieval village with an honest economy and living fields.
A roguelite city-builder in a world of endless rain: build settlements, fulfil the queen’s orders and leave before the storm, keeping technology between runs. Named genre game of the year by many outlets.
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A medieval village with an honest economy and living fields.
A colony story generator: cannibals, organ farms and a pet that saved everyone.
A cult of cute animals with a dark side: a roguelike plus cult management.
Beavers build dams and manage water: the most satisfying city builder.
A Mars colony: air first, then water, with disaster always nearby.
A city-ship searches for a new home: resources run out and decisions are final.
Vikings without army micromanagement: build, feed and survive winters.
A space colony where the physics of water, heat and gas will definitely kill you.