Timberborn
Beavers build dams and manage water: the most satisfying city builder.
A colony inside an asteroid: duplicants need oxygen, water, food and comfort, and the gas-and-liquid physics turns every pipe into an engineering problem. From the creators of Don’t Starve — cute art, ruthless thermodynamics.
Requires a 64-bit system
Requires a 64-bit system
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Beavers build dams and manage water: the most satisfying city builder.
A factory that grows itself: optimizing one belt turns into 300 hours and sunrise outside.
A colony story generator: cannibals, organ farms and a pet that saved everyone.
A city-ship searches for a new home: resources run out and decisions are final.
The same factory, now first-person with alien waterfalls on the horizon.
Wrap a star in a sphere of factories: the prettiest automation in space.
A Mars colony: air first, then water, with disaster always nearby.
Supply chains from field to shop: an economic sim for perfectionists.