Batman: Arkham Knight
The Batmobile, a massively free-flow combat system and Gotham’s best night silhouette.
Two Spider-Men — Peter Parker and Miles Morales — face Venom and Kraven the Hunter in a New York twice as big. Web-swinging is faster, wing-suits add gliding, and switching heroes is instant.
Requires a 64-bit system
Requires a 64-bit system
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The Batmobile, a massively free-flow combat system and Gotham’s best night silhouette.
Dimension-hopping and an arsenal of fifty insane guns.
Robot dinosaurs and bows: exploring the post-apocalyptic frontier.
A samurai against the Mongol invasion: wind instead of markers and the most beautiful island to explore.
Night City, implants and a debt to Keanu Reeves: the most stylish RPG of the future.
The sunset of the outlaw era in the Wild West: slow, beautiful and deeply painful by the end.
All nine realms on the brink of Ragnarok while Kratos tries not to repeat his own fate.
Three criminals, one city, and an Online mode with a fresh scheme every evening with friends.