Heave Ho
Hold hands and do not fall: a physics platformer about a human chain over an abyss.
A co-op adventure about the wizards of Aldrheim: eight elements combine into hundreds of spells, and every one of them hits friends just as hard as foes — friendly fire here is not a bug but the main joke. Up to four wizards on one screen or online, in a fantasy Midgård after the Wizard Wars.
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Hold hands and do not fall: a physics platformer about a human chain over an abyss.
Tetris with physics: towers lean, rivals meddle and bricks obey gravity.
Four players chained together climbing upward: screaming into the mic is mandatory.
Armless brawling for an evening: insane physics, ridiculous wins and mandatory yelling.
The first Trine on an updated engine: three heroes, physics puzzles and co-op for up to three players.
Bro-commandos versus the whole world: explosions, flags and freedom.
A furniture-moving simulator: the sofa does not fit the door, and your partner holds the wrong end.
A wizard, a knight and a thief against a clockwork conspiracy: the fifth physics puzzle platformer.