Gris
Five stages of grief in watercolour: a game you would hang on a wall.
Two brothers journey for their father’s cure, each controlled by one half of the controller: puzzles only work together. Josef Fares’ three-hour fairytale after which the controller itself becomes part of the story.
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Five stages of grief in watercolour: a game you would hang on a wall.
A wizard, a knight and a thief against a clockwork conspiracy: the fifth physics puzzle platformer.
Unpack boxes and read a whole life from objects: a story without words.
A Paintress erases people by age and an expedition marches to stop her: the breakout hit of 2025.
A wizard, a knight and a thief against a prince’s nightmares: beautiful puzzles for three.
Thirty minutes about a first relationship: the shortest story that lands.
It’s a lovely morning in the village and you are a horrible goose: steal, honk and ruin everyone’s day.
Pyramid Head, fog and guilt: the gold standard of psychological horror.