Monster Train
A deck on a train to hell: three floors of defence and endless card combos.
31 games with filters by mode, platforms, budget, length and features.
A deck on a train to hell: three floors of defence and endless card combos.
A single-axis space deckbuilder: dodge, aim, fire, repeat.
Caves that forgive nothing: every run a new map, every death a full reset.
Escaping the underworld where every death advances the plot and unlocks new dialogue.
The card roguelike that defined the genre: build a deck, count turns, suffer bad relics.
Poker plus jokers: one run takes a minute, but stopping is impossible.
Dig down, haul resources up, beat the wave: one dome against a whole planet.
A roguelike platformer in the spirit of Mega Man X: levels are rebuilt every run, and you can play through with a friend.
Difficulty scales every minute and builds become absurd: a co-op roguelike about math.
Melinoe against the Titans: the same one-more-run formula with magic and new gods.
A metroidvania roguelike with the best combat feel: dying is fine because you keep growing.
A potato with six guns against hordes: a 20-minute run and eternal one-more.