Final Fantasy XIV
The best story in MMOs: hundreds of hours of plot, eight-player raids and the friendliest community.
15 games with filters by mode, platforms, budget, length and features.
MMOs are worlds that do not switch off for the weekend: cities, raids, an economy and people who have played for years. It is a commitment genre, and finding your crowd matters most.
Filter by price (free or subscription) and by pace: some MMOs are about scheduled raids, others about the quiet life of a crafter. The descriptions say honestly which is which.
The best story in MMOs: hundreds of hours of plot, eight-player raids and the friendliest community.
Twenty years of one game: grind, trade and argue about nostalgia.
Space ninjas with thousands of hours of free progression: deep builds and the best parkour shooting.
The friendliest MMO: world events pull strangers together without any commitment.
All of Tamriel without a subscription: questlines better than MMO norm.
The MMO classic: guilds, raids and a sense of home that keeps pulling you back.
A dinosaur island: tame, build and survive — alone or in a tribe of up to 70.
Eight fully voiced class stories: an MMO you play for the story.
An economy built entirely by players: someone forged and sold every sword.
Six-player raids and a hundred-hour loot loop: the best gunplay in the genre, but you need a fireteam.
Economy, alliance wars and losing a two-hundred-hour ship: space without rules.
The best MMO combat and the deepest life-skills system: fish or fight.