KeyWe
Two kiwis at the post office: sort parcels, ring bells and flap onto the buttons.
An asymmetric communication puzzle: one player sees a bomb, the others hold the defusal manual that the defuser never gets. Modules can only be solved with words — describing, dictating and clarifying.
The store does not list this level of requirements.
Pick your parts and we will compare them with the store requirements. Your choice stays in this browser.
No parts selected yet — pick them above to see the comparison.
Two kiwis at the post office: sort parcels, ring bells and flap onto the buttons.
The definitive two-player game: a new mechanic every half hour, and a friend needs only one copy.
Asymmetric puzzles strictly for two: you see different things and must explain them.
A co-op puzzle game for 2–8 players where you cannot even get through a door without your teammate.
Two researchers in an arctic waste: separate shelters, and only a radio link between them.
Hold hands and do not fall: a physics platformer about a human chain over an abyss.
The second game in the co-op puzzle series for two: another castle, a walkie-talkie and riddles you can only solve together.
A free co-op puzzle game for two: one player is trapped in a castle, the other guides them by walkie-talkie.