Dead Cells
A metroidvania roguelike with the best combat feel: dying is fine because you keep growing.
A rhythm roguelike: enemies move to the beat, and you must step in time — or miss your attacks. A great Danny Baranowsky score, two-player co-op and modes built around the soundtrack composed for the game.
The store does not list this level of requirements.
Pick your parts and we will compare them with the store requirements. Your choice stays in this browser.
No parts selected yet — pick them above to see the comparison.
A metroidvania roguelike with the best combat feel: dying is fine because you keep growing.
A baby’s tears against biblical nightmares: hundreds of items and thousands of hours to 100%.
The fastest roguelike shooter: movement matters more than aim, duo co-op is ideal.
Chess against giant bugs: moves are visible in advance and mistakes are punished.
A roguelike platformer in the spirit of Mega Man X: levels are rebuilt every run, and you can play through with a friend.
Poker plus jokers: one run takes a minute, but stopping is impossible.
Climbing a mountain and a story about anxiety: hard, fair and more healing than therapy.
The card roguelike that defined the genre: build a deck, count turns, suffer bad relics.